SORCERY
Set aside all cards in play. Starting with you, each player chooses one of the cards set aside and puts it into play tapped under his or her control. Repeat this process untill all those cards have been chosen.
ENCHANTMENT
Players can't gain life.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target oppenet chosen at random gains control of Witch hunt.
Set aside all cards in play. Starting with you, each player chooses one of the cards set aside and puts it into play tapped under his or her control. Repeat this process untill all those cards have been chosen.
ENCHANTMENT
Players can't gain life.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target oppenet chosen at random gains control of Witch hunt.
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